#include "interior.inc" object {Floor pigment {DMFWood4}} object {Wall (15) translate <4.0,0.0,10.0> pigment {Yellow}} object {Wall (15) rotate y*90 translate <-9.0,0.0,0.0> pigment {Yellow}} object {TableHighB (2,2)translate <2.8,0.0,-6.0> pigment {DMFLightOak}} object {TableHighLegA (2,2) translate <3.0,0.0,-6.0> pigment {DMFLightOak}} object {Lamp2 translate <-7.0,0.0,7.0> pigment {GreenYellow}} object {Shelve6 translate <0.0,0.0,8.0>} object {Shelve6 translate <4.0,0.0,8.0>} object {Lamp3 translate <0.0,0.0,0.0> pigment {NeonPink}} object {ChairA1 translate <2.8,0.0,-2.0> pigment {DMFLightOak}} object {ChairA1 rotate y*180 translate <2.8,0.0,-8.0> pigment {DMFLightOak}} object {ChairA1 rotate y*90 translate <5.8,0.0,-6.0> pigment {DMFLightOak}} object {ChairA1 rotate y*-90 translate <-0.2,0.0,-6.0> pigment {DMFLightOak}} camera{ location <10,5, -20> look_at <0, 0, -0> angle 50} light_source { <0, 4.5, 0> color White*0.7 } light_source { <-7, 2.5, 7> color White*1.0 } light_source { <300, 200, -300> color White*0.5 parallel }